qc.UIState

The states of the object.

    qc.UIState = {
        /**
         * @property {number} NORMAL - the normal state
         * @static
         */
        NORMAL : 0,

        /**
         * @property {number} PRESSED - the object is pressed.
         * @static
         */
        PRESSED : 1,

        /**
         * @property {number} DISABLED - the object is disable.
         * @static
         */
        DISABLED : 2
    };