Introduction
1.
Game
1.1.
shutdown
2.
Debug
3.
Device
4.
Input
4.1.
Input
4.1.1.
isKeyDown
4.1.2.
isAnyKeyDown
4.1.3.
isAnyKey
4.1.4.
isAltDown
4.1.5.
isControlDown
4.1.6.
isShiftDown
4.1.7.
isMetaDown
4.1.8.
isMouseDown
4.1.9.
isAnyMouseDown
4.1.10.
isAnyMouse
4.1.11.
isTouchStart
4.1.12.
isAnyTouchStart
4.1.13.
isAnyTouch
4.1.14.
isPointerStart
4.1.15.
isAnyPointerStart
4.1.16.
isAnyPointer
4.1.17.
hasCursor
4.1.18.
isMouse
4.1.19.
getPointer
4.2.
BaseInputModule
4.3.
Keyboard
4.3.1.
isKeyDown
4.3.2.
isAnyKey
4.3.3.
isAnyKeyDown
4.4.
Mouse
4.4.1.
isAnyMouse
4.4.2.
isAnyMouseDown
4.4.3.
isMouseDown
4.4.4.
getMouseById
4.5.
Touch
4.5.1.
isAnyTouch
4.5.2.
isAnyTouchStart
4.5.3.
isTouchStart
4.5.4.
getTouchById
4.5.5.
getTouchByDeviceId
4.6.
Key
4.6.1.
setState
4.6.2.
checkRepeat
4.7.
Pointer
4.8.
BaseInputEvent
4.9.
WheelEvent
4.10.
CursorMoveEvent
4.11.
PointerEvent
4.12.
DragStartEvent
4.13.
DragEndEvent
4.14.
DragEvent
4.15.
DropEvent
5.
Log
5.1.
trace
5.2.
important
5.3.
error
6.
World
7.
Signal
7.1.
has
7.2.
add
7.3.
addOnce
7.4.
remove
7.5.
removeAll
7.6.
dispatch
8.
SignalBinding
9.
SceneManager
9.1.
download
9.2.
load
10.
SoundManager
11.
GameObject
11.1.
GameObjectFactory
11.1.1.
clone
11.1.2.
node
11.1.3.
text
11.1.4.
image
11.1.5.
button
11.1.6.
toggle
11.1.7.
sprite
11.1.8.
sound
11.1.9.
scrollView
11.1.10.
scrollBar
11.1.11.
progressBar
11.1.12.
slider
11.1.13.
inputField
11.1.14.
dom
11.1.15.
dropdown
11.1.16.
tilemap
11.1.17.
tileLayer
11.1.18.
objectLayer
11.2.
Node
11.2.1.
addListener
11.2.2.
addListenerOnce
11.2.3.
removeListener
11.2.4.
addScript
11.2.5.
getScript
11.2.6.
getScripts
11.2.7.
isDescendantOf
11.2.8.
addChild
11.2.9.
addChildAt
11.2.10.
swapChildren
11.2.11.
getChildIndex
11.2.12.
setChildIndex
11.2.13.
getChildAt
11.2.14.
removeChild
11.2.15.
removeChildAt
11.2.16.
removeChildren
11.2.17.
destroy
11.2.18.
destroyImmediately
11.2.19.
find
11.2.20.
setStretch
11.2.21.
setAnchor
11.2.22.
toLocal
11.2.23.
toGlobal
11.2.24.
getWorldPosition
11.2.25.
getWorldScale
11.2.26.
getWorldRotation
11.2.27.
setTransformToWorld
11.2.28.
switchParent
11.2.29.
getWorldCorners
11.2.30.
getWorldBox
11.2.31.
getBoxIn
11.2.32.
rectContains
11.2.33.
snapshotAsAtlas
11.2.34.
snapshotAsImage
11.3.
UIRoot
11.4.
UIImage
11.4.1.
imageType
11.4.2.
resetNativeSize
11.5.
UIText
11.6.
Sprite
11.6.1.
playAnimation
11.6.2.
getAnimationInfo
11.6.3.
resetNativeSize
11.6.4.
stop
11.7.
Button
11.8.
InputField
11.9.
ProgressBar
11.10.
ScrollBar
11.11.
Slider
11.12.
Toggle
11.13.
ScrollView
11.13.1.
setNormalizedPosition
11.14.
Dropdown
11.14.1.
addOptions
11.14.2.
clearOptions
11.14.3.
show
11.14.4.
hide
11.15.
Sound
11.15.1.
play
11.15.2.
pause
11.15.3.
resume
11.15.4.
stop
11.15.5.
fadeIn
11.15.6.
addMarker
11.15.7.
removeMarker
11.16.
Dom
11.17.
Tilemap
11.17.1.
generateLayers
11.17.2.
getLayerByIndex
11.17.3.
getLayerByName
11.17.4.
resetNativeSize
11.17.5.
getTilePosition
11.18.
TileLayer
11.18.1.
getTile
11.18.2.
getTileIndex
11.19.
ObjectLayer
12.
Geom
12.1.
BezierCurve
12.2.
Circle
12.3.
Ellipse
12.4.
Line
12.5.
Matrix
12.6.
Point
12.7.
Polygon
12.8.
Rectangle
13.
AssetsManager
13.1.
Assets
13.1.1.
load
13.1.2.
loadTexture
13.1.3.
loadBatch
13.1.4.
unload
13.1.5.
find
13.1.6.
clear
13.2.
AssetUtil
13.2.1.
get
13.2.2.
post
13.2.3.
getXHR
13.3.
Atlas
13.3.1.
getFrame
13.3.2.
getTexture
13.3.3.
getPadding
13.4.
Texture
13.5.
ExcelAsset
13.5.1.
findSheet
13.5.2.
parseToDate
13.6.
ExcelSheet
13.6.1.
addSortIndex
13.6.2.
addHashIndex
13.6.3.
getIndex
13.6.4.
getPrimary
13.6.5.
find
13.6.6.
findLast
13.6.7.
matches
13.6.8.
parseColumnToData
13.7.
ExcelHashSheetIndex
13.8.
ExcelSortSheetIndex
13.8.1.
first
13.8.2.
last
13.8.3.
matches
13.9.
Font
13.10.
Prefab
13.11.
SoundAsset
13.12.
TextAsset
14.
Time
15.
Timer
15.1.
add
15.2.
loop
15.3.
remove
16.
Storage
16.1.
restore
16.2.
save
16.3.
set
16.4.
get
16.5.
del
17.
Math
17.1.
fuzzyEqual
17.2.
fuzzyLessThan
17.3.
fuzzyGreaterThan
17.4.
fuzzyCeil
17.5.
fuzzyFloor
17.6.
shuffle
17.7.
average
17.8.
shear
17.9.
snapTo
17.10.
snapToFloor
17.11.
snapToCeil
17.12.
roundTo
17.13.
floorTo
17.14.
ceilTo
17.15.
angleBetween
17.16.
angleBetweenY
17.17.
normalizeAngle
17.18.
reverseAngle
17.19.
maxAdd
17.20.
minSub
17.21.
wrap
17.22.
wrapValue
17.23.
wrapAngle
17.24.
isOdd
17.25.
isEven
17.26.
min
17.27.
max
17.28.
linear
17.29.
factorial
17.30.
getRandom
17.31.
distance
17.32.
clamp
17.33.
within
17.34.
sign
17.35.
degToRad
17.36.
radToDeg
17.37.
random
17.38.
uuid
17.39.
id
17.40.
invert
17.41.
multiply
17.42.
smoothDamp
18.
OfficialPlugins
18.1.
RigidBody
18.1.1.
reset
18.1.2.
addCollide
18.1.3.
removeCollide
18.1.4.
addOverlap
18.1.5.
removeOverlap
18.1.6.
moveToObject
18.1.7.
velocityFromAngle
18.1.8.
velocityFromRotation
18.1.9.
accelerateToObject
18.1.10.
distanceBetween
18.1.11.
angleBetween
18.2.
ParticleSystem
18.2.1.
start
18.2.2.
pause
18.2.3.
clear
18.2.4.
reset
19.
PluginManager
19.1.
add
19.2.
remove
19.3.
removeAll
20.
Action
20.1.
actionDefine
20.2.
setData
21.
Components
21.1.
Behaviour
21.1.1.
addListener
21.1.2.
destroy
21.2.
ScaleAdapter
21.3.
AspectRatioFitter
21.4.
HorizontalLayout
21.4.1.
getCellLayout
21.5.
VerticalLayout
21.5.1.
getCellLayout
21.6.
LayoutElement
21.6.1.
getLayoutElement
21.7.
TableLayout
21.7.1.
getCellStyle
21.7.2.
setCellStyle
21.7.3.
clearCellStyle
21.7.4.
relayout
21.7.5.
getCellRect
21.7.6.
getCellLayout
21.8.
Bounds
21.8.1.
getBounds
21.8.2.
getBox
21.9.
FilterGroup
21.10.
NodeMask
21.11.
ToggleGroup
21.12.
TransitionBehaviour
21.13.
Tween
21.13.1.
playForward
21.13.2.
playGroupForward
21.13.3.
playReverse
21.13.4.
playGroupReverse
21.13.5.
stop
21.13.6.
stopGroup
21.13.7.
resetToBeginning
21.13.8.
resetGroupToBeginning
21.14.
TweenAlpha
21.15.
TweenColor
21.16.
TweenPosition
21.17.
TweenTransform
21.18.
TweenRotation
21.19.
TweenScale
21.20.
TweenProperty
21.21.
DebugViewer
21.22.
CacheAsBitmap
21.23.
Animator
21.23.1.
getAction
21.23.2.
play
21.23.3.
stop
22.
Filter
23.
Color
23.1.
toString
23.2.
toNumber
24.
Transition
25.
UIState
26.
Serializer
Published with GitBook
QICI Engine
qc.Input
.isAnyPointerStart
see :
qc.Mouse.isAnyMouseDown
and
qc.Touch.isAnyTouchStart
qc.Input.isAnyPointerStart